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by sunrise and asobi system
shop(s):
shopkeeper(s): nina (apprentice witch)
customers: otherwise normal people
others: pig and chameleon (familiars/mentors/antagonists)
wares: small objects and accessories
magic: moving objects, transporting people, manifesting world of inner desire, creating multiple doors to the shop
economy: experience points? Unknown currency? (Not clarified)
notes: unclear fate of witches, unclear where magic comes from, possibly the familiars, shopkeeper was originally a normal person